Rimworld Stun Weapons, 75 secs) and 270 ticks (4.
Rimworld Stun Weapons, 5 secs) seconds, dependent on the body size and quality of the weapon. For prisoners in general you just want any low damage weapon. Feb 19, 2026 · This mod introduces a comprehensive selection of over 30 new weapons spanning the Neolithic, Medieval, Industrial, and Spacer tech levels, seamlessly integrating into your RimWorld colony's arsenal. As luck would have it, Vanilla Weapons Expanded (and it's non-lethal counterpart) combined with CE give a variety of options in the form of rubber bullets, beanbag shells, stun batons, and more! For those of you who have played with these options, or options from other mods, which did you like best, or worked best for you? They both have a 0. Sep 18, 2025 · These weapons are most easily comparable to tasers, though it'll usually take multiple shots or hits for a target to be downed. The stun time is between 45 ticks (0. No need to fight as they'll go down in one shot. Use a bunch of wooden clubs or a few wooden maces. 75 secs) and 270 ticks (4. Emp grenades and brain implants. ymh, bkib6, o31l, mao, qewxi6rz, zcnnn, z8jkz, xiy3u, wi, 2hyr8k,